NOTE: This assignment is a Signature Assessment for your portfolio --
Students will design a technology rich instructional plan that includes samples of included multimedia technology projects and a justification for the plan's design.
Planning for Instruction
Your methods courses should be giving you lots of direction and information related to lesson and unit planning. They will also have a specific way they wish to see your lesson plans. You can use their format or my format which is MUCH briefer than what your methods instructors expect. These plans will provide the unit's context then show where you are weaving in technology. I only want to see the instructional/activity sequence, not everything you are going to say. You will however need to include samples of the technology projects your students create and the scoring rubrics you might use to assess them. You may select any topic to teach and any grade level. You may tie all your plans around one teaching topic or multiple topics, the choice is yours. If you can tie these plans to what you are doing in your methods courses, please do! If not, at least select topics you are passionate about and hopefully know something about. This isn't about mastering new content, it's about organizing technology rich instruction. At the bottom of the page are a variety of additional resources associated with planning. Use them if you wish.

Include a minimum of:
  • 10 learning objects
  • 10 technology projects (not all students have to complete each project)
  • samples of the technology projects
  • rubrics for the technology rich assignments (if one rubric addresses more than one sample, great! Use RubiStar to help make rubrics)
  • One minute lecture (audio podcast, narration and music)
  • A justification for the plan's design
  • Look at the SAMR Model below, push yourself to move to the M and R levels

Due Dec 15, 3 pm


Learning Objects and Resources
  1. Animated US Atlas -- Growth of a Nation: How the US states were added, 10 minutes long
  2. National Parks Service Civil War Soldier
  3. National Park Service Historical & Environmental Education Readings
  4. Access a Museum Collection from Your Web Browser
  5. Over 100 Districts Now Using Digital Social Studies Curriculum - click on textbook series to access many free resources
  6. Pervasive gaming places students into civics lessons -- A type of mobile gaming known as pervasive gaming -- which requires students to interact with the real world while playing -- allows students to experience historical events, face realistic challenges and make meaningful choices, explains Benjamin Stokes, co-founder of Games for Change. "The goal of the game is not just to convey some facts, but to let people test out this disposition of protesting and engaging with the theater of it," he says.
  7. SGAP app -- The Student Governmental Affairs Program app provides new ways for high school students to learn more about their government system. It allows students to connect with other learners and discuss political issues, get background information about their elected officials and earn points by participating in civic activities.
  8. Ten Engaging Digital Education Sites For Any Social Studies Classroom
  9. What does standards-based grading look like in social studies?
  10. Great American Presidents' Sites and Apps
  11. Primary Source Collections from the Library of Congress
  12. American Rhetoric -- Top 100 American Political Speeches of the 20th Century
  13. First World War (WWI) -- The National Archives from the UK
  14. African Slavery Primary Sources from HistoryWiz
  15. 10 Apps and Online Museum Resources
  16. IWitness -- Video testimonials and activities related to the Holocaust. Shoah Foundation.
  17. Zoomin -- The free resource helps students “delve into compelling human conflicts throughout history, and read, write, and argue with evidence about what the past means and why it matters."
  18. Global Oneness Project: Free Multicultural Stories & Lesson Plans
  19. Can an Immersive Video Game Teach the Nuances of American History? -- The students in Scott Jackson’s eleventh grade American History class have almost no common knowledge about the country’s early beginnings and important moments. His students at Brooklyn International High School are recent immigrants to this country who are learning English and how to be American school students at the same time. Jackson uses the immersive role-playing game Mission US to give his students a common experience of what it would have been like to live during important historical moments. The game is designed to encourage students to empathize with the game’s characters, make connections to their own experiences and ultimately remember what happened in history.
  20. Using telegrams and love letters to teach World War II
  21. Literacy in the Digital Age: Five Sites With High-Quality Informational Text
  22. The Interactive Constitution
  23. 5 Good Google Tools for Social Studies Teachers - And How to Use Them


Essential Questions
Where do you see a need for revolutionary thought or action in our world? In our educational system?

Fall 2013 Social Studies Learning Community
Unit Planning Template and Sample

Create Google Spreadsheet, make open to public (view only), File - Publish to the Web, Automatically republish when changes are made, Publish, Get link to published data (change Web Page to HTML to embed code). Widget, Other, paste code, look at code then change width from 500 to 2500 and height from 300 to 2300, Save.